Saturday, December 6, 2008

VoxelCut


I have had a go with Ken Silverman's voxlap. I have made "VoxelCut" a simply viewer made with wxWidgets, which shows an empty world. When you choose Run from the menu, it calls a Python script file. I have implemented some Python functions in VoxelCut, like setcylinder, setrect, repaint. My Python file creates a solid block, asks the user to open an NC file, then it read through it, calling setcylinder, to remove the material in the appropriate places. It would be good to integrate this into HeeksCNC to make a solid simulation.

5 comments:

dan falck said...

Hi Dan,

Where is the source code for VoxelCut? I am very interested in how you did this. I use a program written by Jeff Epler called 'gdepth' to do the same thing.
http://axis.unpythonic.net/01169521961

Thanks,
Dan Falck

Dan Heeks said...

Dan,

I had better tidy the code up a bit and make a Google Code project for it...

Dan.

Dan Heeks said...

I have made a Google Code project, so you can look a the source code.

Dan Heeks said...

http://code.google.com/p/voxelcut/

dan falck said...

Thanks Dan,

I'll check it out tonight, after work.

If you care to join a chat group on IRC -we have one on freenode called #cam .
There are folks from the UK, Canada, and the US on there currently, discussing open source cam software creation.

Thanks,
Dan Falck